Does the introduction of an iPad with a larger screen will result in changes in the paradigm of displaying only one app at a time on iOS?
Life on iPad

"Apple’s new iPad page. Definitely worth a look to see all of the different ways people are using iPads." (Jim Dalrymple)

I agree.

Life on iPad

"Apple’s new iPad page. Definitely worth a look to see all of the different ways people are using iPads." (Jim Dalrymple)

I agree.

But there’s also another proposition, a $75-$150 black generic Chinese Android tablet, half the price of a Nexus 7. That proposition is also selling in huge numbers, but it appears to come with a very different type of use.

Why are people buying these? What are they being used for? They’re mostly in China (that’s the pink bar above) and emerging markets and in lower income groups in the west. And it seems that they’re being used for a little bit of web, and a bit of free gaming. Perhaps some book reading. And a LOT of video consumption. In fact, one might argue that for many buyers, these compete with TVs, not iPads, Nexuses and Tabs. But regardless of what they’re being used for, they’re not being used the way iPads are used. In effect, they are the featurephones of tablets.

If this theory is correct, it suggests that Apple’s $300 Mini really isn’t a competitive problem, because the iPad doesn’t yet face a strong competitive threat (quite unlike the iPhone). Rather, there are actually two quite different markets: the post-PC vision, where Apple is dominant, and a ultra-low margin product that’s also called a tablet but which is really a totally different product.

— Benedict Evans
Apple announces special event for Oct 22

Apple announces special event for Oct 22

Minha experiência inicial com o Parallels Access no iPad

Realizei alguns testes com o Parallels Access e pude perceber que realmente se trata de uma solução diferenciada. Uma app, serviço e agente bastante refinados, de alta performance e com enorme atenção aos detalhes.

Já experimentei diversas apps e sistemas de acesso remoto no iPad/iPhone (praticamente a maioria das apps de qualidade no mercado) e posso afirmar sem sombra de dúvida que este Parallels Access oferece uma das melhores experiências de uso disponíveis.

A instalação da app no iPad via iTunes Store é simples e direta, como seria de se esperar. 

Durante o primeiro acesso você deve autenticar-se no serviço do Parallels (ou criar uma conta caso ainda não possua) e logo na sequência você recebe um e-mail de boas vindas contendo instruções básicas de uso e um link para download do Parallels Access Agent, que deve ser instalado no Mac ou PC. 

Bastará então executar o agente, autenticar-se no serviço e pronto. A coisa está pronta pra funcionar.

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O agente também oferece um conjunto simples porém sólido de opções para que o usuário possa customizar sua experiência.

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Mas a verdadeira magia está em usar a app. A velocidade e a suavidade com que as coisas fluem realmente impressionam. 

As atualizações de tela são praticamente instantâneas, o cuidado com os detalhes da interface saltam aos olhos. 

Você tem um modo padrão de uso onde o Launchpad serve como interface para iniciar as apps do Mac ou PC no iPad. Ou pode optar pelo modo desktop, com a exibição do Dock (para usuários de Mac). Eu particularmente achei o modo default muito bem resolvido, intuitivo e fácil de usar.

A captura de gestos é absolutamente precisa, intuitiva e sem o atraso comum nesse tipo de app. 

Tem realmente muita feitiçaria por trás dessa app. Possivelmente é coisa de quem está totalmente familiarizado com as entranhas do OS X e do iOS.

Recomendo fortemente que você experimente e se fizer sentido, faça a sua assinatura do serviço.

O preço não é dos menores ($80/ano a assinatura), porém considerando a alta qualidade e eficiência da solução, também não é um absurdo.

Especialmente se levarmos em conta que soluções concorrentes com menor qualidade cobram valores parecidos para uso comercial.

Seguem mais algumas imagens dos testes com o Parallels Access no iPad:

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ComiXology, which has become one of the biggest distributors of digital comic books, hit a milestone in June when it reached 180 million unique comic book downloads since it started business in 2009, said David Steinberger, the company’s chief executive, and a co-founder. Of those downloads, 80 million were in the last six months.
The company’s success mirrors a surge in digital sales, which reached $70 million last year, up from $25 million in 2011, according to a report released July 15 by ICv2, an online trade publication that covers pop culture. Digital sales made up 19 percent of the total North American market, which rose 13 percent to $750 million in 2012, up from $665 million the year before.

ComiXology, which has become one of the biggest distributors of digital comic books, hit a milestone in June when it reached 180 million unique comic book downloads since it started business in 2009, said David Steinberger, the company’s chief executive, and a co-founder. Of those downloads, 80 million were in the last six months.

The company’s success mirrors a surge in digital sales, which reached $70 million last year, up from $25 million in 2011, according to a report released July 15 by ICv2, an online trade publication that covers pop culture. Digital sales made up 19 percent of the total North American market, which rose 13 percent to $750 million in 2012, up from $665 million the year before.